Required Acceleration (\({a}_{\mathit{req}}\))#
Description#
Based on \({a}_{\mathit{long,req}}\) and \({a}_{\mathit{lat,req}}\), the aggregate metric \({a}_{\mathit{req}}\) can be defined in various ways [Jansson2005], e.g. by taking the norm of the required acceleration of both directions, i.e.
More complex aggregates might also take into account the maximally available acceleration in each direction by incorporating the coefficient of friction \(\mu\). Also, let us mention the \({a}_{\mathit{req,cond}}\) [neurohr2021criticality] which combines \({a}_{\mathit{req}}\) and SPrET for the analysis of urban intersection scenarios:
The \({a}_{\mathit{req,cond}}\) demonstrates by example how new criticality metrics can be created by combination of existing metrics and target values. In particular, the conditionality of the \({a}_{\mathit{req,cond}}\) encodes that the dynamical aspects of criticality only become relevant when a certain temporal criticality is present. This construction, of course, can be generalized as it is not specific to the \({a}_{\mathit{req}}\) and SPrET. Generally, addressing the different aspects of criticality through combination of metrics could lead to vastly improved validity.
Properties#
Run-time capability#
Yes
Target values#
-3.4 m/s² (scenario classification) [Huber2020], other values for lateral and longitudinal required acceleration may apply
Subject type#
Road vehicles (automated and human)
Scenario type#
Intersecting predicted paths for a significant time span in the scenario
Inputs#
\({a}_{\mathit{lat,req}}\), \({a}_{\mathit{long,req}}\)
Output scale#
\((-\infty, \infty)\), acceleration (m/s²), ratio scale
Reliability#
High, under the assumption that the non-collision condition can be reliably predicted
Validity#
High, found to be lower than TTC and PET for large thresholds [Zheng2019], but comparable to CPI [Guido2011]
Sensitivity#
High, as most critical situations between two actors impose a high required acceleration at some point
Specificity#
Medium, as there exists situations with intersecting paths of actors, but planned trajectory is deviating (e.g. turning maneuvers)
Prediction model#
Time window#
Unbound, but usefulness depends on DMM
Time mode#
Linear time